By the age of eight I was already experiencing my obsession with story, expressed by drawing original comics. In high school and college, I studied art and illustration, refining my visual sense as well as my ideas about construction, form, material and media.
Schooling in these areas took place at two of New York’s most prestigious institutions: Parsons School of Design and the School of Visual Arts, from which I received my BFA in illustration.
As my interests evolved into a fascination with kinetic media, I began working in film: I accrued years of practical experience working on film and broadcast sets, assisting in production offices, and simply learning by doing.
In addition to my experience in directing over the last decade, another major turning point came in 2003 when I was first introduced to the Final Cut Pro suite, which has been my primary editing tool since I moved into the Editor’s chair. My philosophy as an editor has a zen-like simplicity: understand all the tools that are essential to the job at hand, but master the one you love.
As an Editor I was delighted to discover that all my previous experience in illustration, film and video director, has given me an edge in understanding the elements of story, from composition, lighting and performance through to the finished product.